Speed. It seems like that’s all I’ve been thinking about lately. In the early days of the web, the Internet was slow. If you’re old enough to remember, the web moved through the phone lines. They were never designed to send much data. Just the electronic...
Blog
Making A Living To Support Your Comics
Working full time as a cartoonist is a wonderful dream. Some people get a chance to do it. But it’s a hard life. As a successful cartoonist told me once, “sometimes I make $100,000 a year, and sometimes I make $10,000. You just never know.” And that’s a successful...
Everyone is Creative
I wrote another post for the B² Interactive blog, this time about a subject that is near and dear to my heart: creativity. Most people in any organization feel like they cannot possibly be creative or contribute to a creative project in a meaningful way. I’m...
The Sorry State of Mobile Webcomics
We live in a world where we carry around a tiny, powerful computer in our pocket. That it makes phone calls is almost secondary. We interact with the digital world with our mobile devices. Over half of all web traffic is now from a mobile web browser. So it is with...
Will the iPad Pro be the ultimate mobile creation tool?
Last month I wrote about my mobile gear. In short, my bag contains: an iPad Air, a Logitech Bluetooth Keyboard, a sketchbook and assorted pens. That’s about all I need. I have a Wacom stylus, but I don’t like drawing on my iPad. It’s not a fun...
New Comic in SpongeBob Comics #48
Coming out tomorrow on September 9th in finer comic shops everywhere, the latest and greatest issue of SpongeBob Comics. Yours truly has a one pager written and drawn by me in the All Gary Issue! Check me out on the inside front cover. Other work by the great Mark...
Return of the Independent Comic Book
First, I want to apologize. This is a brain dump post. I’m going to move all over the place. But I’m buzzing with the sound of comics in my head and I need to get it out there. I want to talk about the independent comic book. This weekend I read through the first...
Mobile Creation On The Go
I worked at a small design firm early in my career. One of the owners possessed the object of my desire: a titanium PowerBook G4. He would bring it to the office on his motorcycle. Worked on it all day in his corner office, doing everything from programming to design...
Transitioning from Traditional to Digital Process
Christian Ward is the artist and co-creator of ODY-C with Matt Fraction at Image Comics. He recently wrote about how he is transitioning from traditional materials to an all digital workflow for creating his pages: Insecurity in art isn’t a bad thing, though. Far from...
Writing Comics with “The Walk”
My writing process is always in flux. But I have hit on a method that works for me. I’ve been writing this way for several projects. Most of the bugs have been worked out. This is how I work. I hope someone can find something useful for their own work. This is the...
Design Is A Service, Unless It Isn’t
Designers, often fresh out of their studies, can be a complete pain in the ass. I say this with love in my heart. We study design because of our artistic sensibilities—and, well, we like eating. That starving artist look is only attractive for so long. So we head out...
The Start of a New Comic Creation Process with “The Walk”
Last week, I posted two pages, side by side. One had been done in 2013, and the other was done at the time of the post. They were two different versions of the same page. They were also two different points in time in my life. What I didn’t share was the original...












